Jason McKeeman < jason@animationbreakdown.com> 1-604-671-2483
Credits
Work Experience
November 2009 - Present
Full Time
Technical Animator (Barbie, Escape From Planet Earth)
- Build & test cloth rigs
- Develop and maintain cloth pipeline scripts and tools
- Shot finaling
Vancouver, BC
April 2009 - November 2009
Full Time
Technical Animator (Clint Eastwood's "Invictus")
- Develop procedural nCloth pipeline for crowds being rendered in Houdini
- Automation of character assembly, nCloth simulation, geometry caching, and delivery of simulated geometry to production pipeline
- Collaborate with 3D leads from Layout, Animation, Modeling, Texturing, Rigging and Pipeline disciplines to ensure geometry and rigs being delivered meet production needs
Vancouver, BC
April 2008 - April 2009
Full Time
Technical Animator
- Build & test cloth, hair and ribbon rigs to be applied and cached by animators
- Develop and maintain cloth pipeline scripts and tools
- Fix problematic shots
Vancouver, BC
September 2007 - April 2008
Full Time
Teaching Assistant, 3D Animation and Visual Effects
- Provide support for 3D animation and visual effects instructors
- Assist students with their assignments and final projects
- Provide character rigs to support animation assignments
Vancouver, BC
July 2004 - August 2006
Self Employed
President
- Provide web design and development services for entrepreneurs
- Usability analysis and consultation
Edmonton, AB
August 2002 - August 2004
Full Time
Senior Design Technologist
- Act as liason between art, marketing, quality assurance and development teams
- Train employees and clients to implement CodeBaby productions using 3ds max and proprietary software
- Develop the CodeBaby JavaScript library and implement coding standards
- Implement and maintain version control systems for production assets and train artists to use them
- Design user interfaces for proprietary software
- Research and development, rapid prototyping
Edmonton, AB
September 2001 - August 2002
Full Time
Digital Media Designer
- Design all web, UI and preprint content
- Develop Flash animations, components, and advertisements
- Integrate and develop HTML layouts
- Create custom content management systems
- Rapid prototyping for both online and offline proposals
Edmonton, AB
October 2000 - August 2001
Full Time
Web Designer
- Design and develop websites from concept to completion
- Train other designers to use Flash, ActionScript, JavaScript & CSS
- 3d modeling and animation for various images and Flash elements
Edmonton, AB
Education
08/2006 - 08/2007
Full Time
3D Animation & Visual Effects Diploma
- Completed a 1 year immersive training program, culminating in a short film project created in Softimage XSI
Vancouver, BC
09/1997 - 06/1999
Full Time
Grande Prairie Regional College
Visual Arts Diploma in Interactive Digital Design
- Studied drawing, design, 2D and 3D digital imagery, electronic publishing, music technology, biology, computer science and art history
Grande Prairie, AB
Professional Development
03/2007 - 04/2007
Part Time
"Character Rigging in Maya Workshop" with Todd Widup
04/19-20/2008
Part Time
"Animation Master Class" with Andrew Gordon
05/2008 - 06/2008
Part Time
"Lighting and Rendering in Maya" with Jeremy Birn
07/2008-Present
Part Time
"Introduction to Nuke" by Sean Devereaux (View Certificate)
"Introduction to Shake" by Tahl Niran (View Certificate)
Various courses in Nuke, Houdini, Realflow, Massive, Renderman
03/2009 - 04/2009
Part Time
"Mechanical Rigging in Maya" with Todd Widup
08/2009 - 09/2009
Part Time
"Technical Direction in XSI with Python" with Raffaele Fragapane
Software Knowledge
- Experience working in Windows, Mac, Linux and mixed networked environments
- Advanced knowledge of Maya, XSI, Adobe Creative Suite
- Intermediate knowledge of Nuke, Shake, Houdini, Realflow
- Proficient with Python, MEL, Pymel, JavaScript, XHTML, CSS, PHP
Software Certification
Adobe Certified Professional, Macromedia Dreamweaver MX 2004 Developer (April 2004)
Achievements
2006 Vancouver Film School Roadshow Scholarship Recipient >





